The Game UN:Me: A Cerebral Thriller Merging Survival Horror with Among Us Mechanics
The latest Day of the Devs digital showcase revealed a number of intriguing upcoming titles, but one in particular has seized the imagination: UN:Me. Developed by Historia and Shueisha Games, this single-player adventure seems to blend the oppressive atmosphere of a Silent Hill game with the paranoid deduction core of Among Us.
"It's a distinctive game where a girl harboring multiple human souls inside her needs to flee from a labyrinth of the psyche," states producer Yasukazu Kawai.
Stepping Into a Fractured Mind
In UN:Me, players assume the role of an unnamed female protagonist seeming to be of teenage years. Inside her reside four separate souls, all possessing unique anxieties and drives. These entities can take over spontaneously, unleashing their deep-seated terrors upon her without warning.
Based on revealed footage, much of the action takes place within a eerie hospital, though other scenes show the protagonist exploring a abandoned chapel.
An Environment of Personal Horror
"What makes you fearful of? What makes you uncomfortable?" poses game director Shun Sasaki. "Heights. Small rooms. Authority figures. Things that seem trivial to others can trigger something primal within us. This game explores that idea — anxieties that are unique to every individual."
The central gameplay loop involves managing the persona that surfaces at a particular time. However, these souls will change involuntarily during gameplay. While exploring, every persona's anxieties become exaggerated and assault the girl one after another. When the soul changes, so does the specific fear the player experiences.
Eerie Visuals and a Deadly Choice
At first glance, UN:Me shares noticeable aesthetic parallels with the Silent Hill series. The hospital is filled with orderlies who all share the identical visage, with unnervingly wide smiles. Patients in the lobby have enormous flowers growing from their necks are. Flowers are an ever-present element, juxtaposing natural beauty with unnatural horror.
Yet, UN:Me introduces a singular mechanic. Players must determine which of the four souls inhabiting the protagonist is the "true" one. "All four personas claims that the body belongs to them," explains a creator. "Throughout the game, you must determine who is authentic."
After a player have deduced a soul is an impostor, they are forced to destroy it. But, because each soul can deceive or obfuscate the truth, it is incredibly simple to choose incorrectly.
"Perhaps you've already eliminated the real [soul] with your own hands," the narration suggests. "The final entity remaining might be a fake. Either way, your decisions are final."
UN:Me currently lacks a confirmed release date, but it is can be follow on platforms.