Behind the Scenes of the Fallout Universe, the Gaming World’s Most Unexpected Small Screen Triumph

The post-apocalyptic TV series has come back to streaming services, and it's fair to say that audiences were delightfully shocked by the excellence of its initial run. By portraying the retro-futuristic, nuclear-ravaged United States through the perspectives of three different characters, it effectively portrayed different facets of the gamer's adventure.

We followed vault-dweller Lucy, trying to uphold her morals and learning that the ruined world made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his faction's dogma and unleashes significant chaos in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has completely shed any sense of morality out in the irradiated badlands.

Building Anticipation for a New Chapter

The show's first season conclusion disclosed crucial details about the culprits behind the nuclear war that sealed a population in subterranean shelters for hundreds of years. It also left several enigmas unanswered for the upcoming chapter – and, on this occasion, expectations are significantly higher.

“We'd gladly accept ‘pretty good’ – we should print that on merchandise,” remarks the show's co-creator.

“Starting the initial season, everyone’s like, ‘Just don't mess it up’,” adds Todd Howard. “We are thrilled with the reception to the show, so this time people are arriving with more enthusiasm and altered expectations.”

The Mojave Beckons for the Next Installment

The upcoming season is taking place in the neon-lit city, the setting of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the best writing and cast in the franchise, even if it was a bit broken at launch.

“It embodies a sun-baked feel, a Southwestern essence, that’s so integral to that game,” notes Nolan. “That dusty, desolate iconic highway vibe of the game is so much rewarding to incorporate into the show.”

In the show's timeline, a significant amount of time has elapsed since the events of the New Vegas game by the time the protagonists make their way there. However, the creators hint that it does reference the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is praised for its tangible quality – its creators ensured physical models and sets were built, mirroring the improvised nature of the settlements in the games.

“As a sci-fi fan, so many productions I watch, I’m conscious that they’re all standing in front of a green screen,” comments co-creator Geneva Robertson-Dworet. “The primary goal of an translation, particularly of a video game, is to appear as if it’s authentic.”

Actually, virtually every element you see on-screen is physical, including the infamously terrifying radioactive creatures known as the apex predators. In the show, they are created using puppets, and were by all accounts pretty frightening up close.

Made by Fans, for Fans

The Fallout series resonates because it is developed by skilled directors who are also dedicated players, in collaboration with the game developers behind the source material. This mutual respect for the lore is evident in the finished show.

The second season is being released on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This schedule will foster a altered viewing experience, a dynamic the team themselves are excited to engage with.

“It has more depth, it’s larger in scale, it’s wittier, it has a lot of surprises,” says Howard. “I can't wait to seeing what people think.”

Kaitlin Warren
Kaitlin Warren

Tech enthusiast and business strategist with over a decade of experience in digital transformation and startup consulting.